Rainin: Stop
This is also from Rainin, an endless runner where you'd have to time your jumps and glides to cross chasms and avoid stationary obstacles, such as this training dummy.
I learned a lot about animation while working on this game.
This is also from Rainin, an endless runner where you'd have to time your jumps and glides to cross chasms and avoid stationary obstacles, such as this training dummy.
I learned a lot about animation while working on this game.